Conjunto de 3 calcetines Hellfire Club

13.50€

Eleva tu atuendo diario con un toque del Hellfire Club. El set incluye tres pares distintos de calcetines con el tema del club. Inspirados en los colores llamativos y gráficos detallados, estos calcetines son perfectos para mostrar tu fanatismo de una manera sutil pero llamativa.

Estos calcetines de caña son perfectos para acompañarte mientras te relajas en casa o te embarcas en aventuras épicas. Además, los calcetines están disponibles en estilos versátiles de talla única, asegurando un ajuste cómodo para todos.

Más información

Licencia oficial de Stranger Things Netflix

  • Unisex
  • Incluye 3 pares diferentes
  • Ajuste para las siguientes tallas:
    • USA: 4 - 11
    • EU: 35 - 45
    • UK: 2 - 10
  • Composición: 100% Poliéster

Our Set of 3 Hellfire Club socks features various iconography and logos from the club. The Hellfire Club is a central part of Stranger Things Season 4, introduced as the official Dungeons & Dragons club at Hawkins High School.

Led by the quirky and charismatic Eddie Munson, the Hellfire Club becomes a hub for characters like Dustin Henderson, Mike Wheeler, and Erica Sinclair to explore their passion for fantasy games and storytelling. With its edgy name, dramatic campaigns, and outsider vibe, it represents the bond between high school misfits and their shared love for nerd culture.

One of the most memorable scenes involving the Hellfire Club happens in the Season 4 premiere, where the group plays an intense D&D campaign against a powerful new villain—Vecna. The game is compared with the Hawkins Tigers’ championship basketball game. This shows the contrast between the school’s social groups and hierarchies. The D&D finale ends with Eddie describing Vecna as an evil force far worse than anything they've faced—foreshadowing the actual supernatural threat that soon emerges in Hawkins.

The Hellfire Club also becomes the target of suspicion and fear when the supernatural killings begin. As Vecna starts claiming victims, Hawkins residents—led by characters like Jason Carver—start accusing the club of satanic rituals, reflecting the real-world Satanic Panic of the 1980s. This adds tension and danger to the club's role in the story, as its members are forced to go into hiding while uncovering the truth behind Vecna and the Upside Down.

The Hellfire Club in Stranger Things is more than just a D&D group—it’s a symbol of belonging, imagination, and resistance against conformity. Through unforgettable characters and epic fantasy moments, the club has become a pop culture icon, complete with its own merchandise.

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